August 28, 2008
Section: Business
Edition: Final
Page: 08A

Virtual mall mixes shopping, social networking and 3D
Jason Hidalgo
Staff

 

By Jason Hidalgo
jhidalgo@rgj.com

 

Viewers of "Sex and the City" can attest that shopping and socializing easily go hand in hand.

 

But while combining shopping and friendly chatter in the real world is a snap, combining both in one online venture can be as tricky to figure out as the aforementioned TV show's Mr. Big. Mark Stein, however, is willing to give it a shot.

 

As chief executive officer of VirtualEShopping.com, Stein is hoping to attract consumers using a formula that features shopping, social networking and a virtual 3D world that can be explored with personalized avatars. Stein launched his site in August with 250 virtual malls representing different cities around the world, including an online hub for shoppers in the "Biggest Little City" — VirtualEReno.com. Stein hopes to have 275 cities represented in the mall by the end of September.

 

At the center of the virtual sites' hook is a downloadable program that mimics the look and feel of a real mall. The virtual mall features storefronts with doors and signage for such stores as Barnes & Noble, Best Buy and Zales, spread out in an expansive space featuring lower and upper levels. The mall can be explored by using a 3D virtual character that visitors create.

 

One of the ideas behind the virtual mall is to get that same sense of serendipity from walking through a real mall, which normally is not captured by typical online shopping sites, Stein said.

 

"It feels like you're moving through a physical mall space," Stein said. "It's just like me going inside a mall and walking past a Verizon store and remembering that I need to get new batteries (for one of my devices). It's one of those things where you're not thinking about getting something until you walk past it."

 

Clicking on storefronts takes customers to those businesses' Web sites. Some storefronts will also feature virtual ad posters for specific products that a business wants to feature. Clicking on those ads will take consumers to the Web page for the specific product instead of the merchant's general site.

 

Visitors to the virtual mall can also click on storefronts or kiosks to get coupons. For those who do not want to explore the 3D mall, an option to view a map or simple list of stores and offers is also available.

 

Currently, the 3D mall is populated mostly by national retailers, but Stein hopes that will change as more local stores sign up for the service.

 

"Our hope is that as more local people find out about this, then we'll start replacing those national retailers with local stores and attractions," Stein said. "Eventually, a local site should start looking like the city itself."

 

To join the virtual mall, businesses need to register with a credit card and put down a $50 deposit.

 

After that, the only thing a merchant needs to pay for is a 10-cent charge for each click the site generates for the business. Merchants have an option to pay more per click, which also allows them to have a presence closer to the virtual mall's main atrium.

 

One extra twist with the site is the addition of a social networking component so visitors can chat with other shoppers. Key targets for the virtual mall include stay-at-home moms and the 18-to-24-year-old MySpace and Facebook crowd. Stein hopes to attract men as well, not necessarily with the shopping but the social networking component.

 

Since the site just launched, membership is still low. But Stein is banking on the virtual mall combined with social networking to pique consumers' interest in the site.

 

"Being able to meet real people is what really makes (the site) come alive," Stein said. "We want to give people some of those benefits of going to a real mall. We also hear a lot of comments from people saying 'The only time I can shop is when the kids are in bed.' This provides them an opportunity to meet friends and chat while shopping."